Season 2 Pillar of Trial - Pillar of Taint Guide |
| 时间:2024-03-01 17:33:47 来源: 作者: |
| In this season, due to the rotation of Elemental Affinities, we will have to change the way we build our lineups to take on new challenges in the Pillar of Trial. In Pillar of Taint, both you and your opponent must use only Lightning and Poison heroes. In this guide, we'll showcase several lineups perfect for taking on the challenge of Pillar of Taint. Additionally, we'll offer suggestions and examples for your reference. |
Please note that season 2 introduced the Quick Challenge feature. If you enable this feature in the nodes highlighted in the image, that will save you a lot of time.
 Reward Overview All the rewards from F1 to F60 combined are Affinity Solvent ×25,000, Starlight Dice ×12, Heliolite Dice ×3, Essence of Creation ×4,600, Wyrmarrow ×360, Large EXP Potion ×38, Apprentice Scroll ×3, Scholar Scroll ×2, Master Scroll ×1, Precious Tempering Sand ×40, Philosopher's Stone III ×10, Refined Tempering Sand ×20, and Philosopher's Stone II ×5. When you have completed 60 floors in Pillar of Trial, you'll get the Necrosis support hero, Kyrza.

When you have completed 180 floors in Pillar of Trial, you'll get the legendary Artifact, Everlasting Diamond.

Boss Information Each floor in the Pillar of Trial consists of 3 waves. Every 10 floors at the third wave, there is a boss fight. The Pillar of Taint boss fights include Pillar Giant Spirit: Tainted and two Poison elements. Here are the in-game mechanics and how you can handle these enemies:

Recommended Lineups
Detail Notes 1. Defensive and support heroes can be substituted with other recommended legendary heroes. As for DPS heroes, feel free to replace the ones mentioned here with other characters of the same element as well. 2. In a boss fight (every 10 floors), considering the boss is immune to all control effects, it is recommended that you replace controller heroes with debuff-inflicting support heroes who can inflict Attack Penalty. 3. Try to equip Witch's Remains or Crown of the Unclean to heroes whose ultimate skills can deal damage multiple times. This will raise the team's damage output. 4. Even on floor 60, the monsters have only 250 Resistance. If your heroes who are responsible for inflicting debuffs have a lot more than 270 Accuracy, you can consider removing some equipment with Accuracy as its main affix and stacking other attributes instead. Poison: Most Poison heroes can deal quite some AoE DoT, and some of them can even deal a significant amount of burst damage to enemies inflicted with Poison, so I highly recommend this build. Hero Recommendations:

Thunderbolt Thunderbolt heroes can deal massive AoE damage by triggering Electrocution. Compared to a Poison build, a Thunderbolt build can trigger damage ticks faster. If you have a fully-fledged team, a Thunderbolt build is perfect for playing the Pillar of Taint. Hero Recommendations:

Dauntless Ice Blast heroes are better at dealing DoT to single enemies, but considering there are multiple minions in each stage of this Pillar of Trial and the boss can inflict Poison on attackers, any build that focuses on attack speed is at a disadvantage, so I don't really recommend this build. Hero Recommendations:

Other Recommended Legendary Heroes:

Examples: Key Takeaways 1. Let's take a look at a Poison lineup. Put Lothair in a position where he is somewhat safe from enemy attacks so that he has a chance to dish out damage. Before F40, you can safely deal with battles using auto-combat because your heroes will have an easier time surviving, which means you can put three DPS heroes on the team to boost efficiency. 2. After F40, you can replace one of the DPS heroes with another character who can boost the team's survivability. Otherwise, your heroes can easily die, which is really bad news. 3. After F40, you'll have to take the wheel and start manually using ultimate skills. Prioritize killing back-row enemies, but when there are only tanks left on the enemy side, you should slow down the pace to make sure that all your heroes have their ultimate skills ready before the next wave of enemies arrives. 4. When there are multiple controller heroes on the enemy side, you should reposition your heroes as the situation calls for it. For more details about this, please see the latter half of this article. Configurations Basic Attributes: On average, your heroes should have over 35,000 HP and over 1,300 DEF. Equipment:

Equipment Main Affix: Note: Aiming at completing F60, your debuff-inflicting heroes must have at least 270 Accuracy.

Floor 5

Note: Enemies have 30 Resistance, so your debuff-inflicting heroes should have at least 50 Accuracy.

Floor 10

Note: Enemies have 50 Resistance, so your debuff-inflicting heroes should have at least 70 Accuracy.

Floor 15

Note: Enemies have 50 Resistance, so your debuff-inflicting heroes should have at least 70 Accuracy.

Floor 20

Note: Enemies have 80 Resistance, so your debuff-inflicting heroes should have at least 100 Accuracy.

Floor 25

Note: Enemies have 80 Resistance, so your debuff-inflicting heroes should have at least 100 Accuracy.

Floor 30

Note: Enemies have 80 Resistance, so your debuff-inflicting heroes should have at least 100 Accuracy.

Floor 35

Note: Enemies have 150 Resistance, so your debuff-inflicting heroes should have at least 170 Accuracy.

Floor 40

Note: Enemies have 150 Resistance, so your debuff-inflicting heroes should have at least 170 Accuracy.

Floor 45

Note: Enemies have 200 Resistance, so your debuff-inflicting heroes should have at least 220 Accuracy.

Floor 50

Note: Enemies have 200 Resistance, so your debuff-inflicting heroes should have at least 220 Accuracy.

Floor 55

Note: Enemies have 200 Resistance, so your debuff-inflicting heroes should have at least 220 Accuracy.

Floor 60

Note: Enemies have 250 Resistance, so your debuff-inflicting heroes should have at least 270 Accuracy.

How to position your heroes when there are multiple controller enemies: using F59 as an example: As you can see in the image, Naguk's passive skill can deal damage and inflict Stun on enemies in a 3x3 area (highlighted in red). Additionally, Ergander can use his ultimate skill to taunt enemies in the yellow area. You should make sure that your heroes are within range to receive healing while doing your best to reposition them so they are free from the enemies' control effects.

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